1440p for full experiance

Foxio - VR attention training game for Children with attention deficiency
SkanskaRental - AR visualization of merchandise

Portfolio

  • 3D artist using Blender and geometry nodes to procedural model ground, grass and boulders.

  • Integrate models into unity with textures and animations.

  • Implemented Scripts and interface for the Glass jar glow.

  • Pitched features that got implemented.

  • Solving problems that teammates had.

  • Developer and 3D assets creation.

    Made building miniature, changingroom, coathanger and assembly of Miniature scene.

  • Coordinate with stakeholders and teammates.

  • Explore a new program. Rive.app

  • Created Interactive Logo

  • Tweak to maximise UX

Personal Project - UI Rive animation
OP-1F
3D studentproject
  • Plan and gather referance pictures.

  • Blockout and measure scale.

  • Model, tweak topology and UV unwrap.

  • Texturing and create decals for buttons.

  • setup background stage.

  • Animate midikeys and camera.

  • Render pictures and movie, edititing.

  • Used Blender and Affinity Designer.

About Me

I’m an XR Creative Developer student with a background in behavioral science and IT environments. I love combining technology and human understanding to create experiences that feel meaningful and immersive.

Portfolio

I work with Unity and C# to develop interactive XR experiences, and I create assets using Blender and Houdini. My goal is to blend creativity and functionality — making projects that are both visually engaging and technically solid.

People often describe me as supportive and full of ideas. I bring good energy to teams, enjoy solving problems, and love learning new tools or methods. I’m the kind of person who lifts others up while getting things done.

TechStack

Office Package
Blender
C#
Unity

Houdini

Git
Affinity
Rive.app

Email@ totte.moork@gmail.com

© 2025 Totte Möörk